Home News Leagues Teams Players Events Directory Advertise Softball Contacts Store

pitching-slideshow.jpg

Making the Pitch

07/01/2010, 1:30am (EST)
By Glen VanDusen
Pitching-slideshow_large

Steven Kimmelman, Photos by Ellen Schuerger

Pitchers today need to rely on a variety of pitches to get hitters out. While developing an arsenal of pitches, a successful pitcher needs to start with good arm mechanics. Here are a few tips on how to get the best results on your pitches.

First of all, you need to have quick hands: the quicker the break of the hands, the faster you will throw. Remember to keep your fingers on top of the baseball. As you begin your throwing motion, keep your throwing hand outside the elbow and your elbow shoulder height. Next, bring your glove hand away from your body and pull directly back into your chest. Continue the throwing motion by swinging your throwing elbow past your opposite knee to decelerate your arm.  

Always throw down hill. As you follow through, whip the throwing arm across the body from eleven o'clock to five o'clock (outside the opposite knee).

Lastly, do not forget to get into a good fielding position by squaring up to the hitter. Be sure to stay balanced on the balls of both your feet to react quickly to the baseball.

The Arsenal:

Four-Seam Fastball

4-seam-fastball_medium

The four-seam fastball is called a four seamer because when the ball is thrown the ball rotates such that there are four seams rotating in the air. This pitch typically will stay straight depending on your arm angle. Your arm angle is the angle at which your arm is when you release the ball. The lower your arm angle, the more the ball will move on this pitch and the higher the arm angle, the less the ball will move on this pitch. To grip the four-seam fastball, place your index and middle fingertips directly on the parallel seams of the baseball. Next, place your thumb directly beneath the baseball, resting on the smooth leather. Grip this pitch softly, like an egg, in your fingertips. There should be a space between the ball and your palm. This is the key to throwing a good, hard four-seam fastball with maximal backspin and velocity. A loose grip minimizes friction between your hand and the baseball. The less friction, of course, the quicker the baseball can leave your hand.

Two-Seam Fastball

2-seam-fastball_medium

A two-seam fastball is a variant of the straight fastball. It is similar to the sinker. The pitch has the speed of a fastball, but the general movement of a screwball. The pitcher grabs a baseball and finds the area on it where the seams are closest together. Then, the baseball is thrown like a four-seam fastball, with the index and middle fingers on each of those seams. The fingers can also be placed across the two seams. Each finger should be touching the seam from the closest to the palm of each finger. The thumb should rest underneath the ball in between the index and middle fingers, finding the apex of the horseshoe part of the seam. The thumb needs to rest on that seam from the side to the middle of its pad. The two-seam fastball is designed to have more movement than a four-seam fastball, but can be more difficult to master and control.

Curveball

Curveball_medium

The curveball, is a type of pitch thrown with a characteristic grip and hand movement that imparts forward spin to the ball. It is therefore considered a type of breaking ball (referring to the sense of the word break as in to quickly or suddenly move). As opposed to a fastball which has only backspin, the curveball instead has topspin that causes it to drop more as it is in flight. Additionally, because of mechanics of the throw, the pitch is usually significantly slower than the fastball. Curveballs may further trick the opponent by first appearing to be a ball while then curving into the strike zone. Likewise, a curveball may appear to be headed for the strike zone and end up curving outside the strike zone. When throwing a curve, the pitcher creates downspin by rolling his palm and fingers over the top of the ball while releasing it. The direction of the break depends on the axis of spin on the ball. There are many variations of the curveball, but most are described in terms of their movement when superimposed on a clock. A "12-6" or "overhand" has a more or less straight downward action as it approaches the plate while more sweeping curveballs might be described as "1-7" or "slurves."

Circle Changeup

Circle-changeup_medium

The circle changeup is thrown with a grip that includes a circle formation, hence the name. The circle is formed by making a circle with the index finger, holding the thumb at the bottom of the ball parallel to the middle finger and holding the ball far out in your hand. The ball is thrown turning the palm out.

Split-Finger Fastball or Splitter

Slit-finger_medium
A split-finger fastball or splitter is named after the technique of putting the index and middle finger on different sides of the ball, or "splitting" them. When thrown hard, it appears to be a fastball to the batter, but suddenly "drops off the table" towards home plate. It suddenly moves down, towards the batter's knees. When thrown, the pitcher must emphasize the downward pull of the pitch at the end of his motion. Thrusting the hand and forearm downward is what causes the "drop off the table" movement from the pitch. The split-finger fastball is a very effective pitch with runners on base.

Comments

Add a New Comment



or Processing…

Let’s get the conversation started! Post your comment.

Tag(s): Columns  Pitching Columns  Home  All News